For the benefit of those of you who are not on the main shadowfist_forum mailing list. Andrew On Sun, 1 Jul 2001 01:28:22 -0700, "Mark Knapp"...
1118
Andrew S. Davidson
ad@...
Jul 2, 2001 9:29 am
We assembled in the Buffalo room again which is getting a strong Shadowfist feel now with lots of props for the Lodge, Tai Ch'i and even a giant costume for a...
1119
Ryan Keane
ryan.keane@...
Jul 2, 2001 10:07 am
No "Tea for Two" deck list? Yuit's trying to keep her secrets for Origins/Gencon. ;) Ryan...
1120
Andrew S. Davidson
ad@...
Jul 2, 2001 1:21 pm
... Wayland's Forge is a good games shop in Birmingham. I've played Doomtown there several times and can recommend it as a venue. Would another Silver Band...
1121
Jonathan Challis
jonc@...
Jul 2, 2001 3:12 pm
... He did? ... I didn't get this email (I've just double checked my archives!). Could someone (Andrew or Andrew? :) forward it to me please. ... Yes - I know...
1122
Andrew S. Davidson
ad@...
Jul 2, 2001 9:08 pm
... That's what I just did - forward the email to the list. You're expecting something else that isn't there. Just give the shop a ring (Roger?) and take it...
1123
Tim Sharrock
tim@...
Jul 3, 2001 10:12 pm
... It was good to see you and the others again, and many new faces. I suspect I won't make it down very often, but the fact that the Elephant is five minutes...
1124
adam.jones@...
Jul 4, 2001 7:53 am
That Hale manchester?? Sweet, someone else who might attended the Manchester Tournaments..... AJ...
1125
Ryan Keane
ryan.keane@...
Jul 5, 2001 4:28 pm
Since Andrew's away at Origins, I thought I would see if the group could answer my question on how Ancestral Tombs work with the timeout rules. If I have 5 FS...
1126
Wheelhouse Family
z8000934@...
Jul 5, 2001 10:29 pm
As I understand it what counts at Finchley for the first tie break is how close you are to victory. All people the same distance away (and having 5 or more FSS...
1127
Ryan Keane
ryan.keane@...
Jul 5, 2001 10:52 pm
... Thanks. This is what I thought, but thought I'd check. Either way, having 5 damaged Tombs and 4 BFV puts you in good standing for a timeout win, without ...
1128
Doc Coyote
drcoyote@...
Jul 5, 2001 11:20 pm
Ryan Keane wrote: <snip> ... <snip> I don't know about anyone else here in San Francisco, but I _always_ count on ending the game before timeout. That doesn't...
1129
Andy Holt
andyh@...
Jul 6, 2001 8:02 am
Only discovered yesterday that this is on tomorrow - any 'Fist players likely to be there? Andy...
1130
Callum
c@...
Jul 6, 2001 10:15 am
... I'll probably be there at some point, but not sure when (it's on all day and, though I'd like to go early on, realistically I'll probably be too asleep to...
1131
Ryan Keane
ryan.keane@...
Jul 6, 2001 10:37 am
... It's one thing to build a deck that's intending on timing out (I wasn't suggesting anyone here does that). It's another thing to cripple yourself by ...
1132
Doc Coyote
drcoyote@...
Jul 6, 2001 4:32 pm
... <snip> I think I understood that part. ... <snip> !!! How long are the games, and how many people per game? <snip> ... <snip> I'd really like to sit in or...
1133
Tim Sharrock
tim@...
Jul 6, 2001 10:01 pm
... Yes indeed - I work at one of your software suppliers (Cadcentre39;s Altrincham office) ... Yes, I plan to come along with my 8-year-old... we are just...
1134
siefie@...
Jul 9, 2001 9:23 pm
In response to tournaments timing out. It should be in the rules that if time is called and there is a clear weinner, then he or she has won - a rule that was...
1135
leaperinthedark@...
Jul 9, 2001 10:04 pm
Dear, oh dear, what strange problems am I discovering. I have just made my first contact with a big Shadowfist world and I'm ig ndeed a bit dazzled; your...
1136
Andrew S. Davidson
ad@...
Jul 11, 2001 4:26 am
... 1 out of 4 games timing out means that 3 out of 4 don't. I don't like time-outs and the main point of the current format is to minimise them. If we used...
1137
Nithiyan Thiruudaian
mr.nit@...
Jul 11, 2001 9:09 pm
"Andrew S. Davidson" <ad@...> wrote: 1 out of 4 games timing out means that 3 out of 4 don't. I don't like time-outs and the main point of the current...
1138
Andrew S. Davidson
ad@...
Jul 12, 2001 12:01 am
... I can't see this making much difference as most decks don't go through that many cards anyway. It would mainly affect the toolbox decks that use cards...
1139
Nithiyan Thiruudaian
mr.nit@...
Jul 12, 2001 1:01 am
I'm just putting forward ideas that might make one off tournament ideas. Shadowfist is a game with so much room for experimentation and what with all your...
1140
Andrew S. Davidson
ad@...
Jul 12, 2001 12:29 pm
... That's fine. For July, I'm thinking of a booster draft as I brought back more starters from Origins. Other suggestions are welcome. Andrew...
1141
Ryan Keane
ryan.keane@...
Jul 13, 2001 11:13 am
... Well, Andrew could give a better synopsis, but... A normal round at Finchley is 16 players, 4 players per game. When the third game ends, Andrew starts a...
1142
Andrew S. Davidson
ad@...
Jul 13, 2001 1:07 pm
... I haven't kept careful stats but it's my impression that about a third of these game finish within the ten minutes. The situation obviously forces the...
1143
Nithiyan Thiruudaian
mr.nit@...
Jul 14, 2001 9:39 pm
Ryan Keane <ryan.keane@...> wrote: Strangely, my biggest flaw is failing to win finals. ;) Seriously, I probably don't adapt my playstyle enough to the...
1144
Ryan Keane
ryan.keane@...
Jul 14, 2001 10:35 pm
... Definitely the uncertainty of player # in the final and semi-finals is something you need to plan for (via deck design, changing playstyle, good table...
1145
Wheelhouse Family
z8000934@...
Jul 14, 2001 10:59 pm
Personally I would prefer a constructed event (perhaps without the playtest cards?). I was looking forward to a last opportunity to tune decks for GenCon US. ...
1146
Ryan Keane
ryan.keane@...
Jul 14, 2001 11:16 pm
I'll second for constructed, since I had a deck all ready for last month and then couldn't come last minute. Ryan...