I had printed this out to take some notes on the margins and then post my reply, but apparently it got lost in my RPGs case for some time. The reason this post...
42842
JAPartridge
talus_perdix
Apr 9, 2008 1:23 am
... Depending on how this was implemented, I can see potential for problems. Unless this is a game where you have a lot of player mages to ensure all your...
42843
Mauro
loki_29091974
Apr 9, 2008 6:41 am
... OMNIA's ... What ... limitations ... unavoidable, I ... aiming not ... *capabilities* ... problems. ... ensure all ... that ... you're ... filled. ... I'm...
42844
Peter Elster
bluepirate77
Apr 9, 2008 6:52 am
... Check out the original 7th Sea (NOT d20) magic system for this. Very cool, absolutely unique abilities that only someone with the right nationality and a...
42845
Peter Elster
bluepirate77
Apr 9, 2008 6:57 am
... Not necessarily. It depends on what cool abilities do with regard to the results. If they give the player characters a result that is otherwise...
42846
Raven Daegmorgan
greyorm
Apr 9, 2008 7:08 am
From: "Mauro" <loki_29091974@...> <snip> Given the directions of this discussion, you guys might be interested in these two things, which help get around...
42847
Mauro
loki_29091974
Apr 9, 2008 12:03 pm
I'll post a couple of additional comments that came to me while reading the second part of the post. ... Yes this one resonates a lot with me, especially when...
42848
Trevor
drakon32279
Apr 12, 2008 2:27 am
I have begun to read all of the past post to become knowledgeable on all parts of this group. At that point, the discussion was appearing to be on randomness...
42849
JAPartridge
talus_perdix
Apr 12, 2008 2:55 am
... the entire archives, you set no small task for yourself. You'll find a lot of silliness and ranting, but you'll also find some very useful nuggets of ...
42850
Peter Knutsen
peter_knutsen
Apr 12, 2008 3:17 pm
... Yes, it has to do with whether the ability is grounded in clearly explained rules, or whether it requires lots of GM "discretion". ... I agree with that. ...
42851
Peter Knutsen
peter_knutsen
Apr 12, 2008 3:24 pm
... I'm more interested in getting at those people who think that a "delusion inside the player's skull" is sufficient. It isn't. Observable reality is what...
42852
Peter Knutsen
peter_knutsen
Apr 12, 2008 3:27 pm
... I don't think you need all that much magic, in a fantasy genre RPG party, in order for the party to be self-sufficient. In an Ärth campaign, for instance,...
42853
Peter Knutsen
peter_knutsen
Apr 12, 2008 3:33 pm
... If the PC party hasn't got all the bases covered, it can easily end up in a situation where no acceptable solution is possible. ... Sure, that's how it...
42854
Trevor
drakon32279
Apr 14, 2008 5:39 am
Yes, indeed, it will take me a long time to read through all of these. However, I am finding the discussions very interesting. I am at the point where people...
42855
rpg-create@yahoogroup...
Apr 14, 2008 5:49 am
Enter your vote today! A new poll has been created for the rpg-create group: What makes a better magic system?( This poll has been done once, but I am...
42856
rpg-create@yahoogroup...
Apr 14, 2008 6:08 am
Enter your vote today! A new poll has been created for the rpg-create group: What era do you like to play in? o Prehistoric o Medieval o Other Past Eras o...
42857
rpg-create@yahoogroup...
Apr 14, 2008 6:12 am
Enter your vote today! A new poll has been created for the rpg-create group: What Era is your Game Design set in? o Prehistoric o Medieval o Other Past Eras o...
42858
Torben AEgidius Mogen...
torbenm1
Apr 14, 2008 7:31 am
... For past periods, the list doesn't distinguish between Real, Fantasy or Other (such as alternate history). Most Fantasy RPGs would not fit in the list at...
42859
Travis Casey
efindel
Apr 14, 2008 8:44 pm
... How about: * None (Universal System) * Multiple (Time Travel) ? I suppose those could go in "other", but... -- Travis Casey efindel@... Reality is...
42860
Travis Casey
efindel
Apr 14, 2008 8:45 pm
... This seems to be muddling things a bit between different types of categories. For example, "stat-based spells" could be improvisational, custom, or...
42861
Travis Casey
efindel
Apr 14, 2008 9:40 pm
... I'd comment here that you should make sure that both GM and players can handle this. If a level one character can cast a god-level spell, then every once...
42862
Todd
thirdkingdom
Apr 14, 2008 10:23 pm
... I agree with Travis. I don't know your advancement system, but a character that has reached a powerful level should rarely, if ever, be foiled through the...
42863
Trevor
drakon32279
Apr 15, 2008 4:13 am
Thank you for all of the input on the polls. I had not thought on the differences of fictionl andnonfictional time periods. I guess that as I have played a...
42864
Trevor
drakon32279
Apr 17, 2008 6:08 pm
At the end of December 1998, this survey was posted for discussion. I had found that the resulting thoughts anrguments were excellent. This is what that survey...
42865
Trevor
drakon32279
Apr 17, 2008 6:14 pm
Ok, I have made myself known to the group. So, I guess i should introduce myself to everyone. My name is Trevor Hudgins. I am working on developping Bolt and...
42866
JAPartridge
talus_perdix
Apr 20, 2008 9:47 pm
I'm toying with some ideas for a new game, but a number of mechanics I'm considering would be a significant departure from my usual approach to RPG design....
42867
Torben AEgidius Mogen...
torbenm1
Apr 21, 2008 7:33 am
... As always, I use Troll to calculate such probabilities. For up to five dice on each side, the Troll definition looks like this: \ compare.t : Highest...
42868
JAPartridge
talus_perdix
Apr 22, 2008 1:52 am
On Mon, Apr 21, 2008 at 2:37 AM, Torben AEgidius Mogensen <torbenm@...> ... Thanks I'll have to see if I can find room for this on my laptop. It should ...
42869
Abrigon Gusiq
abrigon66
May 5, 2008 4:09 pm
Anyone here Play System 3 and what other likely long dead or newly dead RPGames or what? Mike...
42870
David Lamb
dalamb54
May 5, 2008 5:45 pm
... Never heard of it, so, no. Do you have a link?...