Skip to search.

Breaking News Visit Yahoo! News for the latest.

×Close this window

rpg-create · This is a list to discuss the creation of role playing game systems (mechanics, genre, style, etc).

The Yahoo! Groups Product Blog

Check it out!

Group Information

? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Hear how Yahoo! Groups has changed the lives of others. Take me there.

Messages

Advanced
Messages Help
Messages 1165 - 1194 of 46437   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand Author Sort by Date ^
1165 Stang, Mark
mstang@xxx.xxxxxxxx.x... Send Email
Mar 1, 1999
2:29 pm
Not that I'm encouraging this, but... The utility is called PDFwriter, you can get it from Adobe's web site. And it does work, but you need a licensed copy of...
1166 Michael Dingler
mdingler@xxxxxxxx.xxxx Send Email
Mar 1, 1999
5:43 pm
... But don't forget one important reason: Throwing dice is fun! It gives the player a feeling of choice. From a statistic P.O.V. it doesn't matter whether the...
1167 BSHEFFER@xxx.xxx Send Email Mar 1, 1999
6:39 pm
In a message dated 99-03-01 13:04:43 EST, you write: << But don't forget one important reason: Throwing dice is fun! It gives the player a feeling of choice....
1168 Brian Watts
didi_mau@xxxxxxx.xxxx Send Email
Mar 1, 1999
7:33 pm
... printing ... Space) ... their ... they ... TFOS, ... primarily ... When I run Werewolf I tend to do it diceless, and somewhere the players aren't going to...
1169 Lucifael@xxx.xxx Send Email Mar 1, 1999
7:41 pm
In a message dated 3/1/99 1:41:06 PM EST, BSHEFFER@... writes: << The real question here is does a computer add utility to a rpg session? My original post...
1170 Michael Dingler
mdingler@xxxxxxxx.xxxx Send Email
Mar 1, 1999
7:42 pm
... Well, as you can guess from my participation in an email mailing list, I'm really not a luddite. As a matter of fact, I'm a student of computer science and...
1171 hawthorn@xxxxx.xxxxxx...
hawthorn@xxxxx.xxxxxx... Send Email
Mar 1, 1999
7:43 pm
... On Mon, 01 Mar 1999 11:33:58 PST, "Brian Watts" <didi_mau@...> ... Fair enough, but not everyone is as sensitive to things like that. For me, ...
1172 Michael Dingler
mdingler@xxxxxxxx.xxxx Send Email
Mar 1, 1999
7:56 pm
... No, I think even a 386 would be sufficient, but the hard disk requirements would be in the gigabyte range ;) That's the point I wanted to bring across,...
1173 Michael Dingler
mdingler@xxxxxxxx.xxxx Send Email
Mar 1, 1999
7:58 pm
... Well, a PalmPilot may be ok, but my old 486 with the loud cooling fan and the glaring 14" monitor? ;) But you're right, there is no _one true way_. Still...
1174 hawthorn@xxxxx.xxxxxx...
hawthorn@xxxxx.xxxxxx... Send Email
Mar 1, 1999
8:08 pm
... On Mon, 01 Mar 1999 20:58:31 +0100, Michael Dingler <mdingler@...> ... I have my rules there... also have them printed but usually the screen is ...
1175 Joseph Teller
fantasyrealms@xxxxxxx... Send Email
Mar 1, 1999
9:17 pm
... True... I had such a case last session, where a PC was in a rapier Duel with a master swordsman in the middle of Central Park near midnight. While two ...
1176 Joseph Teller
fantasyrealms@xxxxxxx... Send Email
Mar 1, 1999
9:17 pm
... So generally you don't play games that are really setting based or require a lot of internal consistancy or detail. Not the sort of game I would ever run...
1177 Frank T. Sronce
fsronce@xxxxxx.xxxx Send Email
Mar 1, 1999
9:16 pm
... I use a laptop, myself. It also helps that we generally play in a living room, with everyone sitting in different places, not crowded around a table. But...
1178 Frank T. Sronce
fsronce@xxxxxx.xxxx Send Email
Mar 1, 1999
9:21 pm
... Eh, I wouldn't say that looser games are necessarily lacking in consistency- but detail, yes. I've never run a game where the players would expect a...
1179 BSHEFFER@xxx.xxx Send Email Mar 1, 1999
10:28 pm
In a message dated 99-03-01 14:42:43 EST, you write: << From: Michael Dingler <mdingler@...> ... with ... Well, as you can guess from my participation...
1180 Seanchai
Seanchai@xxxxxxxxxx.x... Send Email
Mar 1, 1999
10:30 pm
... require a lot of internal consistancy or detail.<< Diceless and near diceless games require more consistancy than other games because that's what their...
1181 BSHEFFER@xxx.xxx Send Email Mar 1, 1999
10:28 pm
In a message dated 99-03-01 14:56:39 EST, you write: << That's the point I wanted to bring across, don't invent crutches for complex systems, but try to design...
1182 Chris Goodwin
archer7@xxxxxxxxxx.xxxx Send Email
Mar 1, 1999
10:47 pm
Greetings, all. My name is Chris, and I've been lurking around the list for a week or two but have only posted once. I've been roleplaying for about 17 1/2...
1183 Arcady
arcady@xxx.xxxx Send Email
Mar 1, 1999
11:07 pm
... Now we're on topic. :) I work in Unix Tech support, I do webdesign as hobby. I'm online maybe 80hrs/week. But I don't use a computer in game and in fact...
1184 Arcady
arcady@xxx.xxxx Send Email
Mar 1, 1999
11:19 pm
... None. Or cards in a hand where it can be controlled. I'm a diceless/randomless advocate. -- Arcady WebRPG Town Hall Magistrate townhall.webrpg.com...
1185 Michael Dingler
mdingler@xxxxxxxx.xxxx Send Email
Mar 1, 1999
11:32 pm
... Well, I don't know about the other posters, but my view isn't cast in iron. Up 'til now, I found computers at the RPG table to be more of a nuisance than...
1186 BSHEFFER@... Send Email Mar 2, 1999
2:31 pm
In a message dated 99-03-01 18:33:42 EST, you write: << > ... Really? I always assumed that everyone who designs a system wants to make a point with the rules....
1187 BSHEFFER@xxx.xxx Send Email Mar 2, 1999
2:31 pm
In a message dated 99-03-01 18:33:42 EST, you write: << You're right, a simple look at a table won't ruin the continuity, but I meant calculating the factors...
1188 BSHEFFER@xxx.xxx Send Email Mar 2, 1999
2:30 pm
In a message dated 99-03-01 18:33:42 EST, you write: << ... Most desktop computers I know have cooling fans, at least in the power supply. During a RPG...
1189 Lucifael@xxx.xxx Send Email Mar 2, 1999
3:00 pm
In a message dated 3/1/99 6:35:18 PM EST, mdingler@... writes: << > > Another mentioned how having to count up piles of dice can slow down his ... ...
1190 Joseph Teller
fantasyrealms@xxxxxxx... Send Email
Mar 2, 1999
3:37 pm
... I don't have the memory to remember the details of hundreds of characters in my head (I used to be quite good at this when I was in High School, and got to...
1191 Joseph Teller
fantasyrealms@xxxxxxx... Send Email
Mar 2, 1999
3:37 pm
... The cooling fans in most portables are very quiet. I can't see a roleplaying game being that tense or silent. Generally my roleplaying gatherings are ...
1192 Brian Watts
didi_mau@xxxxxxx.xxxx Send Email
Mar 2, 1999
5:17 pm
... My Star Wars GM used a Newton for displaying documents to the players since the Star Wars univers is by and large paperless. There were'nt oodles of paper...
1193 Brian Watts
didi_mau@xxxxxxx.xxxx Send Email
Mar 2, 1999
5:39 pm
... require a lot ... run or that Actually all the games i play are fairly setting based, and except for my Sultans of Slam game and one of my friend's...
1194 BSHEFFER@xxx.xxx Send Email Mar 2, 1999
6:23 pm
In a message dated 99-03-02 12:18:07 EST, you write: << ... I have two computer programs I use: 1. Character Generator. This provides an entry screen for any...
Messages 1165 - 1194 of 46437   Oldest  |  < Older  |  Newer >  |  Newest
Add to My Yahoo!      XML What's This?

Copyright © 2010 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines NEW - Help