I'm not sure which direction to go. I'm working on a script which takes two traveler worlds and generates cargo and passengers between them. I want to end up...
9079
Bruce Kvam
brucekvam
Apr 22, 2013 4:36 am
I don't know how you have things set up, so it's difficult to make any concrete suggestions. I don't know whether each world has its own character sheet, or...
9080
Eric Jackson
theminiatureguy
Apr 22, 2013 6:57 am
Ok, That gives me a route to explore. Can a script open a print preview? Assuming that the actual print filter gets its data from the character sheet. From:...
9081
Bruce Kvam
brucekvam
Apr 22, 2013 4:10 pm
... Yes, the menucommand statement allows you to invoke print preview: menucommand FilePrintPreviewThroughTemplate : arsmagica5.prt;...
9082
theminiatureguy
Apr 22, 2013 5:28 pm
Hopefully my last question for this project... Can a script launch an external program through a command line? I want my Traveller world template to be able to...
9083
Eric Jackson
theminiatureguy
Apr 24, 2013 9:49 pm
I'm still working on my Traveller script and I've run into another problem. In my character sheet I have a variable "UWP" and I am having trouble accessing it...
9084
Bruce Kvam
brucekvam
Apr 25, 2013 12:42 am
Remember, you need to surround references to $@ variables with double quotes in scripts, because they're basically macro expansions and not direct variable...
9085
Michael Sprague
rabblewitz
Apr 27, 2013 7:55 pm
I've upgraded to the newest version of MetaCreator, and today I was messing the the Cthulhu template, and ran into some problems. Â First, it would not work...
9086
Bruce
gurpsgm
Apr 29, 2013 10:19 pm
Hi! I'm just joining here, because of my new download of the Metacreator software which I bought for its ability to use the 3.5 rules to create a character (or...
9087
Peggy Kvam
peggykvam
Apr 29, 2013 10:22 pm
The Open Gaming License does not allow us to support Forgotten Realms. I don't know what file you have, but it isn't our product. Peggy Kvam Alter Ego Software...
9088
Eric Jackson
theminiatureguy
Apr 30, 2013 1:50 am
The spells are in the file "spells.mds" in the 3.5 folder. I would recommend making a copy of the file and renaming it "Forgotten Realms.mds". The run...
9089
Bruce Kvam
brucekvam
Apr 30, 2013 3:22 pm
I'm not able to reproduce any of these problems. Do you have multiple installations of Metacreator? It sounds like you've saved the print template in one...
9090
theminiatureguy
May 2, 2013 9:48 pm
Ok, I'm working on macro definitions for my traveller template. Here is what I have: $$macro skill(name, stat, specialties) {{ $$macrodesc(Skill macro) ...
9091
Bruce Kvam
brucekvam
May 5, 2013 2:01 am
You could generate the number of entries with this trick: $$exp("strlen(replacestring(specialties, '/[^;]/39;,''))+1") but I'm not sure why you need to know the...
9092
Eric Jackson
theminiatureguy
May 5, 2013 7:54 pm
Strange, I must have had another error in my code. I was getting an error about incorrect number of elements in the list when I tried to load the data sheet...
9093
Jay
jayphailey
May 6, 2013 3:17 pm
Hey everyone, I am a ne user of the Metacreator software. The main reason I bought the thing was to recover some old Heromaker and hero creator files. But...
9094
Bruce Kvam
brucekvam
May 6, 2013 3:27 pm
I'm not sure what version of the Hero template you're using. Please send me that information, and attach a character that is having the problem to this email...
9095
Jay P. Hailey
jayphailey
May 6, 2013 3:39 pm
> Subject: Re: [cw] Howdy. technical questions ... Thank you! How do I find out what hero Template I am using?...
9096
theminiatureguy
May 6, 2013 11:18 pm
I'm working on a game session template for Traveller. Is it possible to change the label on a header based on the character selected? Can the game session...
9097
tooley1chris
May 7, 2013 12:14 am
Okay. Now that I'm very familiar with BRP, Im wondering if I need to make my own database for meta-BRP or has this already been done as well?...
9098
Bruce Kvam
brucekvam
May 7, 2013 3:30 pm
There's no mechanism to dynamically change headers. Since there may be characters of multiple types listed, you would probably have a mix of Edu and Inst based...
9099
theminiatureguy
May 8, 2013 11:17 pm
Arrrrgggg! Frustration sets in… I’m plugging away at my Traveller script. I came up with a possible solution for different things having different stats in...
9100
Bruce Kvam
brucekvam
May 10, 2013 1:24 am
Have you tried removing the "default: 7" from stat "Str" {} to see what happens?...
9101
theminiatureguy
May 10, 2013 8:59 pm
I don't have the original e-mail at work... I tried getting rid of the default in the attribute definition and then all the values changed to 0. It looks to me...
9102
Michael Sprague
rabblewitz
May 12, 2013 2:05 am
Bruce  Finally had a chance to get back to this.  ...  That was my first guess as well, but not the issue. At one point, I had both a Metecreator...
9103
Michael Sprague
rabblewitz
May 12, 2013 2:23 am
... Okay, so that was NOT the solution. That's a Metacreator wide setting. When I went to do a few Savage Worlds updates, nothing worked until I set the...
9104
Bruce Kvam
brucekvam
May 12, 2013 2:30 am
I don't think I really understand what the problem is. Are you saying that the values that display under the header in the game session window are all zero...
9105
Eric Jackson
theminiatureguy
May 12, 2013 6:39 am
The values that display under the header in the game session are working fine, they show the values as expected. It’s the stats in the action menu that are...
9106
Bruce Kvam
brucekvam
May 14, 2013 1:54 am
It looks like you installed Cthulhu in a non-standard way. You should install it \Program Files\Metacreator, in the same folder as everything else. All your...
9107
Bruce Kvam
brucekvam
May 14, 2013 1:56 am
Since the stats that vary are not combat stats, and therefore don’t change I’m thinking about adding them to some sort of note field. That sounds right. An...