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Messages 9078 - 9107 of 9107   Oldest  |  < Older  |  Newer >  |  Newest
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9078 Eric Jackson
theminiatureguy Send Email
Apr 22, 2013
12:22 am
I'm not sure which direction to go. I'm working on a script which takes two traveler worlds and generates cargo and passengers between them. I want to end up...
9079 Bruce Kvam
brucekvam Send Email
Apr 22, 2013
4:36 am
I don't know how you have things set up, so it's difficult to make any concrete suggestions. I don't know whether each world has its own character sheet, or...
9080 Eric Jackson
theminiatureguy Send Email
Apr 22, 2013
6:57 am
Ok, That gives me a route to explore. Can a script open a print preview? Assuming that the actual print filter gets its data from the character sheet. From:...
9081 Bruce Kvam
brucekvam Send Email
Apr 22, 2013
4:10 pm
... Yes, the menucommand statement allows you to invoke print preview: menucommand FilePrintPreviewThroughTemplate : arsmagica5.prt;...
9082 theminiatureguy Send Email Apr 22, 2013
5:28 pm
Hopefully my last question for this project... Can a script launch an external program through a command line? I want my Traveller world template to be able to...
9083 Eric Jackson
theminiatureguy Send Email
Apr 24, 2013
9:49 pm
I'm still working on my Traveller script and I've run into another problem. In my character sheet I have a variable "UWP" and I am having trouble accessing it...
9084 Bruce Kvam
brucekvam Send Email
Apr 25, 2013
12:42 am
Remember, you need to surround references to $@ variables with double quotes in scripts, because they're basically macro expansions and not direct variable...
9085 Michael Sprague
rabblewitz Send Email
Apr 27, 2013
7:55 pm
I've upgraded to the newest version of MetaCreator, and today I was messing the the Cthulhu template, and ran into some problems.   First, it would not work...
9086 Bruce
gurpsgm Send Email
Apr 29, 2013
10:19 pm
Hi! I'm just joining here, because of my new download of the Metacreator software which I bought for its ability to use the 3.5 rules to create a character (or...
9087 Peggy Kvam
peggykvam Send Email
Apr 29, 2013
10:22 pm
The Open Gaming License does not allow us to support Forgotten Realms. I don't know what file you have, but it isn't our product. Peggy Kvam Alter Ego Software...
9088 Eric Jackson
theminiatureguy Send Email
Apr 30, 2013
1:50 am
The spells are in the file "spells.mds" in the 3.5 folder. I would recommend making a copy of the file and renaming it "Forgotten Realms.mds". The run...
9089 Bruce Kvam
brucekvam Send Email
Apr 30, 2013
3:22 pm
I'm not able to reproduce any of these problems. Do you have multiple installations of Metacreator? It sounds like you've saved the print template in one...
9090 theminiatureguy Send Email May 2, 2013
9:48 pm
Ok, I'm working on macro definitions for my traveller template. Here is what I have: $$macro skill(name, stat, specialties) {{ $$macrodesc(Skill macro) ...
9091 Bruce Kvam
brucekvam Send Email
May 5, 2013
2:01 am
You could generate the number of entries with this trick: $$exp("strlen(replacestring(specialties, '/[^;]/&#39;,''))+1") but I'm not sure why you need to know the...
9092 Eric Jackson
theminiatureguy Send Email
May 5, 2013
7:54 pm
Strange, I must have had another error in my code. I was getting an error about incorrect number of elements in the list when I tried to load the data sheet...
9093 Jay
jayphailey Send Email
May 6, 2013
3:17 pm
Hey everyone, I am a ne user of the Metacreator software. The main reason I bought the thing was to recover some old Heromaker and hero creator files. But...
9094 Bruce Kvam
brucekvam Send Email
May 6, 2013
3:27 pm
I'm not sure what version of the Hero template you're using. Please send me that information, and attach a character that is having the problem to this email...
9095 Jay P. Hailey
jayphailey Send Email
May 6, 2013
3:39 pm
 > Subject: Re: [cw] Howdy. technical questions ...   Thank you!   How do I find out what hero Template I am using?...
9096 theminiatureguy Send Email May 6, 2013
11:18 pm
I'm working on a game session template for Traveller. Is it possible to change the label on a header based on the character selected? Can the game session...
9097 tooley1chris Send Email May 7, 2013
12:14 am
Okay. Now that I'm very familiar with BRP, Im wondering if I need to make my own database for meta-BRP or has this already been done as well?...
9098 Bruce Kvam
brucekvam Send Email
May 7, 2013
3:30 pm
There's no mechanism to dynamically change headers. Since there may be characters of multiple types listed, you would probably have a mix of Edu and Inst based...
9099 theminiatureguy Send Email May 8, 2013
11:17 pm
Arrrrgggg! Frustration sets in… I’m plugging away at my Traveller script. I came up with a possible solution for different things having different stats in...
9100 Bruce Kvam
brucekvam Send Email
May 10, 2013
1:24 am
Have you tried removing the "default: 7" from stat "Str" {} to see what happens?...
9101 theminiatureguy Send Email May 10, 2013
8:59 pm
I don't have the original e-mail at work... I tried getting rid of the default in the attribute definition and then all the values changed to 0. It looks to me...
9102 Michael Sprague
rabblewitz Send Email
May 12, 2013
2:05 am
Bruce   Finally had a chance to get back to this.   ...   That was my first guess as well, but not the issue.  At one point, I had both a Metecreator...
9103 Michael Sprague
rabblewitz Send Email
May 12, 2013
2:23 am
... Okay, so that was NOT the solution.  That's a Metacreator wide setting.  When I went to do a few Savage Worlds updates, nothing worked until I set the...
9104 Bruce Kvam
brucekvam Send Email
May 12, 2013
2:30 am
I don't think I really understand what the problem is. Are you saying that the values that display under the header in the game session window are all zero...
9105 Eric Jackson
theminiatureguy Send Email
May 12, 2013
6:39 am
The values that display under the header in the game session are working fine, they show the values as expected. It’s the stats in the action menu that are...
9106 Bruce Kvam
brucekvam Send Email
May 14, 2013
1:54 am
It looks like you installed Cthulhu in a non-standard way. You should install it \Program Files\Metacreator, in the same folder as everything else. All your...
9107 Bruce Kvam
brucekvam Send Email
May 14, 2013
1:56 am
Since the stats that vary are not combat stats, and therefore don’t change I’m thinking about adding them to some sort of note field. That sounds right. An...
Messages 9078 - 9107 of 9107   Oldest  |  < Older  |  Newer >  |  Newest
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