I'm looking to transfer my test Atlantis game to a linux box so I can use the nifty tools available to automate my turns and gather email. So I installed...
8201
Andrey Repin
anrdaemon
Apr 9, 2011 2:50 pm
Greetings, xeteskian! x> Second problem, I'm not too sure about. I'm trying to use the Thera setup x> guides and there seems to be a couple of things missing...
8202
Willo van der Merwe
qbitza
Apr 14, 2011 3:51 am
Hello, I'm running mine on FreeBSD, but I'm using qmail to call the script directly on mail delivery using .qmail file....
8203
nedbrek
May 9, 2011 11:18 pm
Hello all, ... Is this the real thing or a test? git://github.com/Atlantis-PBEM/Atlantis I have forked from that, and have a bug fix (non-leader mages). I...
8204
Stephen Baillie
argentrune
May 10, 2011 3:10 am
... Not having heard anything, I've been continuing to use the svn repository, and have committed some patches to there on the trunk line (various fixes to ...
8205
Loria
hurl_hurl
May 10, 2011 6:24 am
... I created this repository at github as a Test for migrating the repository from svn to git(and to github) with which all branches and tags available ...
8206
Stephen Baillie
argentrune
May 12, 2011 10:19 am
An apprentice is historically someone who is in training, so an apprentice to a mage should really be someone who is going to learn mage skills at some point....
8207
Arno Saxena
torojima
May 12, 2011 12:02 pm
... Hash: SHA1 ... * hows just plain an "assistant" or "magical assistant". But the last would be not very short and snappy :) * or "acolyte" in the original...
8208
Chris Babcock
swift2plunder
May 12, 2011 1:10 pm
... Minion, lackey, grunt and go-fer were my first thoughts. Whipping boy and meat puppet promptly followed without adding much to the conversation. :) Chris ...
8209
Stephen Baillie
argentrune
May 13, 2011 2:31 am
... Hm, that could work well. It's distinct from a mage, but still a recognised fantasy term. The other possibility I was tossing around was "artificer" or...
8210
Arno Saxena
torojima
May 13, 2011 7:23 am
... Hash: SHA1 looking forward to see the new v5 engine any time in the future :D sorry I couldn't be of more help with old game data. I couldn't find my old ...
8211
valeroth
May 13, 2011 11:28 am
I ran a game a year or two ago where apprentices were actually apprentices. Myself and a good group of dedicated players tried out a system where apprentices...
8212
stabliser
May 14, 2011 12:05 am
Why not keep them called apprentices, but allow them to train in spirit,pattern and force to level 5, that way they really are your future mage replacements. ...
8213
Stephen Baillie
argentrune
May 14, 2011 1:45 am
... That's certainly an intersting possibility. What I've been working on for apprentices is adding to the range of magic items they can use. Currently, with...
8214
Anthony Briggs
anthony_s_br...
May 14, 2011 2:02 pm
... fetchmail is harder to set up than getmail. Also buggier. Anthony...
8215
Anthony Briggs
anthony_s_br...
May 14, 2011 2:08 pm
... Hi Xet, I'm the author of Thera, so perhaps I can shed some light. The basic gist is that Thera will read a mailbox (mbox) file, parse the messages out and...
8216
valeroth
May 14, 2011 3:14 pm
At least some of them were dedicated to enchanting weapons, freeing up the mages from that task. All of them had Fire-1. A handful ran around with packs of...
8217
Andrey Repin
anrdaemon
May 14, 2011 10:05 pm
Greetings, Anthony Briggs! ... AB> fetchmail is harder to set up than getmail. Also buggier. I know it's quite off topic, but - care to explain? I'm using...
8218
Anthony Briggs
anthony_s_br...
May 15, 2011 1:59 am
... Maybe it's improved in the 3-4 years since I originally looked at it, but the main issue was that it was only one part of the puzzle. To get it to interact...
8219
Andrey Repin
anrdaemon
May 15, 2011 3:50 am
Greetings, Anthony Briggs! AB> Maybe it's improved in the 3-4 years since I originally looked at it, but AB> the main issue was that it was only one part of...
8220
Stephen Baillie
argentrune
May 16, 2011 2:18 am
... Hm, creating magic items, if only armour and weapons, is not a typical function of magic items (let's not get into magical nanobot disasters ;-> ), but...
8221
Loria
hurl_hurl
May 16, 2011 11:26 am
Maybe it's easier to setup a normal local mailsystem and transfer mail via UUCP in case you are admin of the online mailserver. (did this for many years and i...
8222
Arno Saxena
torojima
May 16, 2011 11:38 am
... Hash: SHA1 I'm using a mailbox of a free internet mail-server (gmx) and have written my side from scratch in perl... not the most simple approach, I know...
8223
Stephen Baillie
argentrune
May 24, 2011 4:32 am
The fact that the number of gates is shown at every gate has always irked me somewhat, as this means that any time someone uses CGAT successfully, not only is...
8224
Jonas Tehler
jegt
May 29, 2011 3:49 pm
Hi all There seems to be a few people on the list who are willing to do work on the v5 source code. I'm not that good at C++ myself (I work mostly with Ruby...
8225
Stephen Baillie
argentrune
May 30, 2011 1:47 pm
... I've been committing all my recent changes to svn. I believe the git repository was set up as a test, and it probably hasn't been synced properly with svn...
8226
iyhael
May 30, 2011 10:51 pm
Hi, I just wanted to get rid of some random ramblings about movement systems and game maps. Hopefully, something will come out of it. So.. In Atlantis, the...
8227
Chris Babcock
swift2plunder
May 31, 2011 12:16 am
... The short version is that even the physical universe has a basic "frame rate" - Plank's constant. Newtonian (or normal) physics is just what happens to...
8228
Jorge Garciasevilla L...
egroupsmx
May 31, 2011 3:14 am
You can also have a virtual area inside each province (maybe 100x100) and each unit has their current position, speed (for walking, riding, flying, etc..) and...
8229
Arno Saxena
torojima
May 31, 2011 7:26 am
... Hash: SHA1 I also prefer the Olympia movement (and time system as such) to the one implemented in the Atlantis engine. But! ... (there is always a but, ...