Hi, I managed to prima the game database. Also adding of players works ... (this is done via a utility which is unaware of different libraries... which you are...
8082
crying@...
free999door
Nov 4, 2009 9:57 pm
dsnlab /atlantis@.../ - It is live!
There is still who live? -- MadCap...
8083
Loriaki
hurl_hurl
Nov 4, 2009 10:13 pm
Sure,
we are still alive
Loria
On Thu, Nov 05, 2009 at 12:57:05AM +0300, crying@... wrote:
> dsnlab /atlantis@.../ - It is live!
> There is still who...
8084
crying@...
free999door
Nov 6, 2009 9:42 am
+1 who else? Sure,
we are still alive
Loria
On Thu, Nov 05, 2009 at 12:57:05AM +0300, crying@... wrote:
> dsnlab /atlantis@.../ - It is live!
> There...
8085
(no author)
(no email address)
Nov 6, 2009 10:13 am
Hi Well, I'm ready to be a game tester... Seb To: atlantisdev@yahoogroups.com From: crying@... Date: Fri, 6 Nov 2009 12:42:40 +0300 Subject: Re: Re:...
8086
Trevor
t_whyatt
Nov 6, 2009 10:27 am
+2 here...
8087
Soro Dzinars
sdzinars
Nov 12, 2009 8:00 am
Sorry, I didn't get the question :) Is DSN server alive? Nice to hear. This group is also alive and we are looking forward to final A5 release or any other...
8088
crying@...
free999door
Dec 19, 2009 6:56 pm
Hello! my English is very bad , but... Who remembers the World is Arroyo? GM can recover the World? or new Game Hostile : The Guardsmen (1), Silent Ones...
8089
crying@...
free999door
Dec 19, 2009 7:34 pm
Здравствуйте! мой английский очень плох Здравствуйте! мой английский очень плох...
8090
beigtais
Dec 28, 2009 8:57 am
Ahha, I remember that game. It was quite fun from beginning, old good allies who don't play anymore these days - many were still interested in Atlantis and...
8091
Arno Saxena
torojima
Jan 24, 2010 9:52 pm
... Hash: SHA1 I found the bug, that's buggin (urgh, horrible pun :D) my players for some time now. While giving large amount of men from one unit to another...
8092
Enno Rehling
enno_rehling
Jan 24, 2010 11:02 pm
... Instead of wasting all that memory, you may want to read http://www.fefe.de/intof.html Enno....
8093
Zorky
tatacon
Jan 25, 2010 6:16 pm
Hi Arno, I was investigating a bug in your game where teaching large units did not work as it should. I checked out the 4.1.0 code and reproduced the problem....
8094
Arno Saxena
torojima
Jan 25, 2010 7:17 pm
... Hash: SHA1 ... funny, this discussion is from 2003, my actual game is running the very last v4 engine... Anyway, thinking of an open ended amount of men to...
8095
Arno Saxena
torojima
Jan 25, 2010 7:35 pm
... Hash: SHA1 ... Hi Enno, I had a look into the assay you've recommended. Especialy of course the "multiplication can overflow too" part. The ideas behind...
8096
Maxim Shariy
mshariy
Jan 26, 2010 4:34 am
... Why multiply unit sizes? n teachers produce N = n*30*10 hours. m students can take M = m*30 extra hours. students take lesser of M and N. with 32 bit...
8097
Rick C
frost_cat
Feb 4, 2010 10:01 pm
Why are you compiling this with a 16-bit compiler?...
8098
Rick C
frost_cat
Feb 4, 2010 10:08 pm
Hi, please pretend I didn't write that last post. Arno's mention of 65535 instead of 2billion threw me. I think Max Shariy's post has something going for it....
8099
Enno Rehling
enno_rehling
Mar 8, 2010 1:01 am
Hello Atlanteans! I hope somebody will find this useful. Spurred on by the release of Olympia, I have decided that I did not want the source for Eressea to be...
8100
Arno Saxena
torojima
Mar 8, 2010 4:18 pm
... Hash: SHA1 have taken the liberty and had a look into your source :) oh, heaven! all preferences and item descriptions in xml files, Atlantis should have...
8101
Andrey Repin
anrdaemon
Mar 8, 2010 9:25 pm
Greetings, Arno Saxena! AS> but what's the advantage of lua? (it is the tecgraf lua language isn't it?) If you ask me, the only advantage of Lua, is that it's...
8102
Enno Rehling
enno_rehling
Mar 8, 2010 9:49 pm
... Not everything is easy to declare in XML. And for things that are game-dependent, it is nice to be able to change the game rules without having to change...
8103
iyhael
Mar 26, 2010 6:59 pm
My jaws have dropped. Quite unbelievable when one might think that many people, once upon a time, considered the Eressea code to be a sacred source, which...
8104
Enno Rehling
enno_rehling
Mar 28, 2010 3:22 am
Hi Piotr, thanks for the compliments :-) You are right, many years of debugging, optimizing and development went into this game, but I decided that that is not...
8105
tom.droeshout
Jul 16, 2010 10:40 am
Hello, Olympia might ring a bell to some of you. Several players have played Olympia back in the days and then decided to design atlantis. We're trying to...
8106
Dead Ringer
deadringer64
Jul 18, 2010 2:21 pm
Some years ago I played eressea, and then another Atlantis game. I wanted to get back into it again but find that eressea is no longer accepting new players...
8107
Enno Rehling
enno_rehling
Jul 18, 2010 9:57 pm
... You're right about that. It isn't currently taking new players, there are two games running at the moment, but they're full up and have an aging population...
8108
tom.droeshout
Aug 21, 2010 4:55 pm
The game is ready. Olympia game 3 will start on the 1st of September. It's for 80% similar to Atlantis. It's free, because it's also open source. Feel free to...
8109
Arno Saxena
torojima
Sep 19, 2010 9:19 am
... Hash: SHA1 Sorry folks, I've planed for long, but plainly forgot to post the restart of Arno's Atlantis here. I know it's very late, but here's the info :)...
8110
Arno Saxena
torojima
Sep 19, 2010 9:21 am
... Hash: SHA1 oops, forgot the time: today at 2200 MET I'll start the new game Arno ... Version: GnuPG v1.4.7 (Darwin) Comment: Using GnuPG with Mozilla -...