Beeing on of the few who had asked for a source code a long time ago, I am happy to spread the word that Rich Skrenta has released the sources for Olympia G1...
Hi... In VS the variables in the for loops have to initialized: instead of this: for(i; i <= months; i++) you have to put something like this: for(i=i; i <=...
Interesting. I've being thinking recently about Atlantis simplification and even writing my thoughts down :) I do not have the full text at the moment, will...
... I can do that if there's interest. My own game (Eressea) is also pure C, and the oly code looks like it's fine (as much as I can tell from quickly glancing...
Hello Enno, thank You for Your offer! It seems that there is a problem with the declaration of at least two functions: log() and strcat. Probably it has to do...
My guess is that Richard took a snapshot of those folders as-is (there are logfiles and binaries in there), and did not bother removing copyright notices etc....
Oh, wow. The source code might be consistent, but it's very, very old. It uses C from before we had a standard (K&R function declarations), it doesn't really...
Hello Enno, looks like You had an exciting night.. that is what I expect from the old school programmers. Forget all women, food, stretch Your fingers and dive...
Hi all, could you please share this VB code with me? I have no experience with Python, but VB would be a lovely piece. I always dreamed to write some bot or to...
I spent a couple of hours. First ditched the makefiles in favor of cmake, then fixed first all errors and non-standard functions so it compiled on two...
Atlantis suffers from micromanagement. Having to take care of everything pretty soon starts consuming too much time. So recently I was thinking about...
... I've put the G2 code on sourceforge, it's in the SVN there. Check https://sourceforge.net/projects/olympiapbem The code will build with gcc on Linux or...
Hi, I actually enjoy some of the logistics, at least in Atlantis 5 with the quartermasters, but I see your point. ... How about you can only claim if you have...
Interesting. There were some really nice ideas in that, some of which I've pondered myself (specifically, the heroes as the only units with skills). We just...
... Yes, I totally agree, this is a major concern. There must be variety in the game. Partially because of this I suggest heroes-for-hire, available at the...
Hello Enno, many thanks for Your endeavours to bring an old diamond back to the light of day. Yet, I have two questions left: 1) Is it because of the crazy...
... It's because I'm not a fan of makefiles to begin with, and because cmake is a relatively easy requirement. You could write Makefiles if you want, or just...
... You were right. It was not worth mentioning. Thanks for the rework of the code, again. ... I am behind. Currently, I have a semi working map. I will let...
... Interesting. We did something similar: In Arcadia V, we ripped off Enno`s idea to have Heroes a la Achilles and flavour them a little bit more with a new...
... Yes, I think I played in it. Was it the last game in the series with diverting rivers? Well, anyway, any major loss in Atlantis is devastating, be it a...
... Hash: SHA1 ... I think it would help very much if the resources of one faction in a specific province would be pooled automatically. So the hell lot of ...
... Perhaps I'm mistaken, but it seems the start of this discussion was solely aimed at making the game "only to grow big armies and bash the next player" to...
... That is the impression I got from the initial Mail as well, and that isn't a bad thing when done right (A1 and A2 don't do it right, IMHO). But it's...